Wednesday, April 18, 2012

PRINCIPLES OF FLIGHT SIMULATION


Overview:
By the very nature of the subject, the book is wide ranging, which lends itself to criticism that the topics are not covered in sufficient depth. However, the book tries to balance breadth and depth, providing the majority of the software needed to construct a flight simulator, or to develop simulator modules. The flight simulator covered in this book emphasizes modular design, at the level of a distributed network of computers and also at the level of software modules. The aim is to produce a system of ‘Lego’ bricks, where a module can easily be removed or improved, for example, to develop an aircraft model, or a display or a flight control system.
Download:

http://www.4shared.com/office/dDrlOq51/0470754362_Simulation.html?

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